![streets of rogue mutators streets of rogue mutators](https://static.wikia.nocookie.net/streetsofrogue_gamepedia_en/images/6/62/KillerRobotIcon.png)
Bear in mind that SOR2 is a persistent sort of open world, more akin to Skyrim than GTA5.
![streets of rogue mutators streets of rogue mutators](https://i.ytimg.com/vi/u5BCzBrU038/maxresdefault.jpg)
However, saving the state of a large open world is… something more of a challenge.
#Streets of rogue mutators full
This world includes a full countryside to explore, complete with numerous cities and towns, and an interconnected road system.
![streets of rogue mutators streets of rogue mutators](https://www.yekbot.com/wp-content/uploads/2018/09/1520618804_preview_SoR-electability.jpeg)
![streets of rogue mutators streets of rogue mutators](https://i.ytimg.com/vi/oSJQTkYaORU/maxresdefault.jpg)
Got suggestions for what you want to see in the sequel or questions for me? Post them in the comments below, and I'll try to answer what I can! I'm super excited about my upcoming work, and I can't wait to see this thing start to come together as a cohesive whole. 2022 is all about implementing actual structure and content into the game, which should hopefully be a lot more fun and a lot less stressful. My goals for the year were simple: get the hard, technical stuff out of the way, and create a solid base for my future work on the game. Sequel News2021 was actually the most difficult year for me in terms of sheer brain-busting programming challenges since I began development way back in 2013.